Profile PictureRobin Rebiere
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Atlas Tile Sampler - Substance Designer

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Atlas Tile Sampler - Substance Designer

€0+
2 ratings

Atlas Tile Sampler - Grayscale & Color nodes


This custom node is built on the Tile Sampler node. It has every features from it with an Atlas input on top of it.

Each shapes from an Atlas input must fit in a grid and not exceed it.


How does it works

When you set the sampler node's Atlas Grid boolean to True, it will crop your atlas input based on the Atlas size (from 2x2 to 6x6). It grabs shapes from top left to bottom right and scales them to fit perfectly in a single output for each of your shapes. Then, each of these outputs is used as a regular input in the Tile Sampler.

The Atlas input can be influenced by any Tile Sampler parameters like Pattern Input Distribution, Symmetry Random, Color Random, and more.


File

Downloadable .sbs file containing Atlas Tile Sampler and Atlas Tile Sampler Color as well as the auto crop node I built for the project. Each graph is editable if you need to adapt it to your needs.

Also contains the .sbsar package file, which is more likely to be compatible with older SD versions.


License
Personal/Commercial use license with no resale rights.


If you have any interrogation don't hesitate to contact me

Twitter: @RebiereRobin

Artstation: https://www.artstation.com/rebiere

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